INTERVIEW: Andy Weir, author of “Twarrior”

Andy Weir, author of “Twarrior,” discusses the background of his story in this interview featured on SF Signal:

The online entity known as Twarrior started out as a tool for playing the BBS door game Trade Wars. What made you choose this type of gaming and the game Trade Wars in particular?

I wanted it to be an entity that had been around throughout the rise of modern computing. So it had to be something initially programmed quite a while ago. A billion seconds is about 31 years, so that worked out well for the start of the story. Programmers often throw huge values in for things they consider boundless.

Read the rest at SF Signal!