The Robots of Gotham
A thrilling adventure in a world one step away from total subjugation by machines.
After long years of war, the United States has sued for peace, yielding to a brutal coalition of nations ruled by fascist machines. One quarter of the country is under foreign occupation. Manhattan has been annexed by a weird robot monarchy, and in Tennessee, a permanent peace is being delicately negotiated between the battered remnants of the U.S. government and an envoy of implacable machines.
Canadian businessman Barry Simcoe arrives in occupied Chicago days before his hotel is attacked by a rogue war machine. In the aftermath, he meets a dedicated Russian medic with the occupying army, and 19 Black Winter, a badly damaged robot. Together they stumble on a machine conspiracy to unleash a horrific plague—and learn that the fabled American resistance is not as extinct as everyone believes. Simcoe races against time to prevent the extermination of all life on the continent . . . and uncover a secret that America’s machine conquerors are desperate to keep hidden.
Cover Designer: Mark Robinson
Format: Hardcover / Ebook
Publicity Contact: Dani Spencer <Dani.Spencer@hmhco.com>
The Robots of Gotham is a thrilling ride through a nuanced, post-singularity world populated by a frightening and fascinating array of smart machines. Read this and you’ll come to the same conclusion I did: The world belongs to robots, we’re just living in it.
—Daniel H. Wilson, bestselling author of Robopocalypse and The Clockwork Dynasty
An epic novel of man vs. machine, full of action, political intrigue, and unexpected twists. Todd McAulty has given us a fresh, compelling take on life during a robot apocalypse.
—Jeff Abbott, New York Times bestselling author of Blame
Todd McAulty has done the incredible. Delivered a rich and credible near-future world, where Thought Machines control, well, almost everything (and are themselves astonishingly diverse and cool), and used all this to create the most human SF story I’ve read in a very long time. I love everything about Robots of Gotham. I want more, McAulty. MORE!
—Julie E. Czerneda, author of The Clan Chronicles
When the robot apocalypse comes, I hope it’s this much fun. Like The Martian and Ready Player One, Robots of Gotham is set in a high-tech near-future where something has gone terribly wrong, and it’s navigated by a hero who’s quirky, resourceful, and as likable as they come. Read it for the rock’em-sock’em-robot action—read it for the deft world-building with its detailed taxonomy of intelligent machines—read it for the sobering parallels to modern-day issues and threats. Or just read it because it’s a helluva good ride.
—Sharon Shinn, author of the Elemental Blessings series
The Robots of Gotham is a crackling good adventure, stuffed with cool action sequences. It also features serious and intriguing speculation about the potential of Artificial Intelligence, for good and bad. And it’s an engaging read, with absorbing characters, and, of course, lots and lots of nifty robots.
—Rich Horton, editor of The Year's Best Science Fiction & Fantasy
Todd McAulty has imagined a fascinating geopolitical future, filled it with some very cool technology, and thrown in healthy helpings of intrigue and action. The result is a page-turner that kept me riveted from the opening lines to the final chapter. Highly recommended!
—David B. Coe, author of The Case Files of Justis Fearsson
If Johnny 5 had a baby with the Terminator, the result would be Robots of Gotham: a book that explores the consequences of world domination by our Robot Overlords. (And, lest we forget the badassiest of them, our Robot Overladies.) Drones, dinosaurs, and doggies—with a plague thrown in for good measure!—the barter is banter, and death is cheap. With man against machine, machine against machine, man against man, unlikely alliances must be forged across all species, rational or otherwise. For all its breakneck world-building, constant questing, and relentless wheeling and dealing, Robots of Gotham is deceptively deep-hearted: a novel about, of all things, friendship.
—C.S.E. Cooney, author of World Fantasy Award-winning Bone Swans: Stories
Soldiers, spies, diplomats—and that’s just the machines. Wait until you meet the wise-cracking hero and his dog. Wildly inventive, outrageous fun!
—Kay Kenyon, author of At the Table of Wolves and Serpent in the Heather
A fast-moving adventure story set in the haunting cityscape of a near-future Chicago hollowed out by war. The headlong plot somehow includes enough breathing space to execute a thought experiment about the mingling of true AI and human cultures, and also vividly portray friendships that cross the boundaries of nation and even species. Handle with care: this is the sort of book that makes people sf-addicts for life.
—James Enge, author of Blood of Ambrose and A Tournament of Shadows
Adventure, mystery, action, sinister intrigue, clever heroics, and robots—what more do you need? I couldn’t put it down.
—Howard Andrew Jones, author of The Desert of Souls