Other Recent Releases

Chosen Ones

THE VILLAIN: The Dark One—probably not fun at parties, definitely cool with murder—was running around North America engulfing whole cities in supernatural chaos and destruction. THE HEROES: Five Chosen Ones—ordinary strangers with nothing in common—were recruited by the government because they fit the narrow criteria of a prophecy made by [redacted]. You know the rest…heroes fought villain, heroes defeated villain, and everything went back to normal. Only…not so much. Now, it’s ten years later, and Sloane Andrews, recovering Chosen One, has discovered that all the fame, gratitude, and parade floats in the world can’t erase what she endured—what she had to do—to take down the Dark One. All she wants now is to be left alone, but that doesn’t seem to be in the cards. As it turns out, that plan for annihilation set in motion by the Dark One? It’s not finished yet. Last time, Sloane saved the day with a magical needle and a can-do attitude. This time, she’s fresh out of both.

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The Apocalypse Seven

The whateverpocalypse. That’s what Touré, a twenty-something Cambridge coder, calls it after waking up one morning to find himself seemingly the only person left in the city. Once he finds Robbie and Carol, two equally disoriented Harvard freshmen, he realizes he isn’t alone, but the name sticks: Whateverpocalypse. But it doesn’t explain where everyone went. It doesn’t explain how the city became overgrown with vegetation in the space of a night. Or how wild animals with no fear of humans came to roam the streets. Add freakish weather to the mix, swings of temperature that spawn tornadoes one minute and snowstorms the next, and it seems things can’t get much weirder. Yet even as a handful of new survivors appear—Paul, a preacher as quick with a gun as a Bible verse; Win, a young professional with a horse; Bethany, a thirteen-year-old juvenile delinquent; and Ananda, an MIT astrophysics adjunct—life in Cambridge, Massachusetts gets stranger and stranger. The self-styled Apocalypse Seven are tired of questions with no answers. Tired of being hunted by things seen and unseen. Now, armed with curiosity, desperation, a shotgun, and a bow, they become the hunters. And that’s when things truly get weird.

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A Dark Queen Rises

The Burnt Empire Saga #2

Queen Aqreen of Aquila leaves her husband Jarsun and flees across the Red Desert. She is determined to keep her daughter from being used by Jarsun to stake his claim to the Burning Throne of Hastinaga, seat of the all-powerful Burnt Empire. But Jarsun is vengeful and can summon legions of demoniac forces at will. The Red Desert is vast, and the journey dangerous. Aqreen and Krushita’s caravan of ten thousand wagons will take several years to reach the only safe harbor, the queendom of Reygar. Jarsun’s pursuit is relentless and his vengeance terrible, but hope shines from the growing powers of little Krushita herself, along with the four-armed, twin-bodied Vanjhani wagon train leader and their band of valiant desert militia. Fierce battles are in store. There are other players in this great game of demigods and mortals, each pursuing their own agendas. The powerful seer-mage Vessa seeks to join Krushita’s talents with that of Drishya, an avatar destined to confront and kill Tyrak, Jarsun’s diabolical son-in-law. Ladislew the assassin aligns with Tyrak for her own reasons. All paths culminate in a feverish finale on the hot sands of Reygar, as father, mother, and daughter confront each other in one ultimate showdown.

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The Conductors

Murder & Magic #1

Hetty Rhodes and her husband, Benjy, were Conductors on the Underground Railroad, ferrying dozens of slaves to freedom with daring, cunning, and magic that draws its power from the constellations. With the war over, those skills find new purpose as Hetty and Benjy solve mysteries and murders in their community that white authorities would otherwise ignore. In the heart of Philadelphia’s Seventh Ward, everyone knows that when there’s a strange death or magical curses causing trouble, Hetty and Benjy are the only ones that can solve the case. But when an old friend is murdered, their investigation stirs up a wasp’s nest of intrigue, lies, and long-buried secrets—and a mystery unlike anything they’ve handled before. With a clever, cold-blooded killer on the prowl, Hetty and Benjy—testing their magic and placing their lives at risk—will discover how little they really know about their neighbors . . . and themselves.

 

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The Unfinished Land

Reynard, a young apprentice, seeks release from the drudgery of working for his fisherman uncle in the English village of Southwold. His rare days off lead him to strange encounters—not just with press gangs hoping to fill English ships to fight the coming Spanish Armada, but strangers who seem to know him—one of whom casts a white shadow.

The village’s ships are commandeered, and after a fierce battle at sea, Reynard finds himself the sole survivor of his uncle’s devastated hoy. For days he drifts, starving and dying of thirst, until he is rescued by a galleon, also lost—and both are propelled by a strange current to the unknown northern island of Thule. Here Reynard must meet his destiny in a violent clash between humans and gods.

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Best American Science Fiction and Fantasy 2020

BASFF #6

Today’s readers of science fiction and fantasy have an appetite for stories that address a wide variety of voices, perspectives, and styles. There is an openness to experiment and pushing boundaries, combined with the classic desire to read about spaceships and dragons, future technology and ancient magic, and the places where they intersect. Contemporary science fiction and fantasy looks to accomplish the same goal as ever—to illuminate what it means to be human. With a diverse selection of stories chosen by series editor John Joseph Adams and Diana Gabaldon, The Best American Science Fiction and Fantasy 2020 explores the ever-expanding and changing world of SFF today.

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Burn the Ashes

The Dystopia Triptych #2

We burn them to ashes and then burn the ashes. In Ray Bradbury’s Fahrenheit 451, that’s the motto of the Firemen who hunted down and burned books wherever they found them. Bradbury warned of a world where our literary history is taken from us. In Burn the Ashes, some of the best science fiction authors working today continue to explore the dystopic worlds they introduced in volume one.

Edited by bestselling author Hugh Howey and award-winning editors John Joseph Adams and Christie Yant, The Dystopia Triptych is a series of three anthologies of dystopian fiction. Ignorance is Strength—before the dystopia—focuses on society during its descent into absurdity and madness. Burn the Ashes—during the dystopia—turns its attention to life during the strangest, most dire times. Or Else the Light—after the dystopia—concludes the saga with each author sharing their own vision of how we as a society might crawl back from the precipice of despair.

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Or Else the Light

The Dystopia Triptych #3

Into the darkness within; or else the light… When Margaret Atwood wrote these words, she left open the possibility that even our darkest tales may harbor a glimmer of hope. In Or Else the Light, the third and final entry of The Dystopia Triptych, over a dozen of the best minds in science fiction conclude their stories with a descent into darkness, or perhaps a ray of light.

Edited by bestselling author Hugh Howey and award-winning editors John Joseph Adams and Christie Yant, The Dystopia Triptych is a series of three anthologies of dystopian fiction. Ignorance is Strength—before the dystopia—focuses on society during its descent into absurdity and madness. Burn the Ashes—during the dystopia—turns its attention to life during the strangest, most dire times. Or Else the Light—after the dystopia—concludes the saga with each author sharing their own vision of how we as a society might crawl back from the precipice of despair.

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Creatures of Charm and Hunger

The Diabolist's Library #3

In the waning days of World War II, tucked into the sleepy Cumbrian countryside in the north of England, lies the Library: the repository of all occult knowledge for the Société des Éclairées, an international organization of diabolists. There, with a victory for the Allies hanging in the balance, best friends Jane Blackwood and Miriam Cantor begin to contemplate their futures as diabolists. But when Miriam learns her missing parents are suspected of betraying the Société to the Nazis, she embarks upon a desperate, dangerous gambit to clear their names. Meanwhile Jane, fearing her life might be at stake, embraces a forbidden use of the Art that puts everyone she loves in danger. As their friendship buckles under the stress of too many secrets, Jane and Miriam will come face to face with unexpected truths that change everything they know about the war, the world, and most of all themselves. After all, some choices cannot be unmade—and a sacrifice done with the most noble of intentions might end up creating a monster.

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Half Way Home

Five hundred colonists have been sent across the stars to settle an alien planet. Vat-grown in a dream-like state, they are educated through simulations by an artificial intelligence and should awaken at thirty years old, fully-trained, and ready to tame the new world. But fifteen years in, an explosion on their vessel kills most of the homesteaders and destroys the majority of their supplies. Worse yet, the sixty that awaken and escape the flames are only half-taught and possess the skills least useful for survival. Naked and terrified, the teens stumble from their fiery baptism ill-prepared for the unfamiliar and harsh alien world around them. Though they attempt to work with the colony A.I. to build a home, tension and misery are rampant, escalating into battles for dominance. Soon they find that their worst enemy isn’t the hostile environment, the A.I., or the blast that nearly killed them. Their greatest danger is each other.

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